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  #11  
Old April 3rd, 2003, 03:43 PM
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Default Re: newby question: custom AI for proportions

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Originally posted by narf poit chez BOOM:
another nutcase staying up late! either that, or your in a different time zone.
Hmm, I am posting from work, after my lunch
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  #12  
Old April 3rd, 2003, 03:51 PM
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Default Re: newby question: custom AI for proportions

*insert post here*
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  #13  
Old April 3rd, 2003, 04:05 PM

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Default Re: newby question: custom AI for proportions

Some more newby questions (sorry, can't find a FAQ with any AI modding info):

1) When the game autocreates a race, I assume it'll use the ai_ files from that race...and from the proportions folder if it exists there?

2) If I use a computer generated EMP file, will changes to the ai_ files affect the AI, or is this info all written into the EMP file and further ai_ files ignored?

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  #14  
Old April 3rd, 2003, 07:04 PM
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Default Re: newby question: custom AI for proportions

Quote:
Originally posted by PerpetualNewbie:
Some more newby questions (sorry, can't find a FAQ with any AI modding info):

1) When the game autocreates a race, I assume it'll use the ai_ files from that race...and from the proportions folder if it exists there?

2) If I use a computer generated EMP file, will changes to the ai_ files affect the AI, or is this info all written into the EMP file and further ai_ files ignored?

Thanks
1) Yes, it will use AI files from race folder. I f some files are not found, SE will pick up generic AI files for this mod (if they exist)

2) Depends. AFAIK, AI files can be divided in two Groups: files that AI read every turn - construction, ship design, research and may be few more. Changes in these files will affect Ai immediately without restarting game. Second group are files that are read only once, when empire is generated. These are general, settings, strategies, anger, politics (?) planet types (??). If you want to adjust these files, you have to generate new AI empire.
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  #15  
Old April 4th, 2003, 02:07 AM
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Default Re: newby question: custom AI for proportions

oh, that should be easy just go into cultures.txt and make one with a 100 percent bonus to everything. then, give it to an ai player.
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  #16  
Old April 4th, 2003, 02:54 AM
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Default Re: newby question: custom AI for proportions

Quote:
Originally posted by narf poit chez BOOM:
oh, that should be easy just go into cultures.txt and make one with a 100 percent bonus to everything. then, give it to an ai player.
But he wants to mod AI for proportions, not proportions mod Good luck, NB !
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  #17  
Old April 4th, 2003, 02:56 AM
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Default Re: newby question: custom AI for proportions

another nutcase staying up late! either that, or your in a different time zone.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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