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  #61  
Old July 10th, 2003, 01:06 AM
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Default Re: Horrible Doom

Sorry, I thought I was checking the forums, but had no new info there. I'll check it tomorrow... I'm ready to play!!
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  #62  
Old July 16th, 2003, 06:28 PM
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Default Re: Horrible Doom

[originally posted in another forum, reposted here, complete with large quantities of embarasment... but I'm still ticked off!]

Hey hey!

What happened to turn 18? I must have missed it, but it's really screwed up my game. I'm pretty steamed about it, because the AI (which I'm absolutely certain I turned off) wiped out my production [i]again[i] (I mean I was 1 frickin' turn away from completing very critical projects, using emergency build, and the damn computer told the ships to pack up and head for home!!!! Now, 8 turns later it all happens again!?!! !??!! !!?!?!? !? I'm pretty prepared to quit, cause basically I've played three "successful" turns out of 19 at this point).

I'm really ticked off, and I'm asking if other players would be willing to take back turn 19 and let me complete turn 18. See my message in PBW for more ranting, raving, general foaming at the mouth, choice words and threats of suicide.

jimbob

[ July 16, 2003, 17:29: Message edited by: jimbob ]
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  #63  
Old July 19th, 2003, 08:13 PM
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Default Re: Horrible Doom

bump...

hey gents, who's in charge now anyway? I've never administered a PBW before, but if nobody wants the job, I'd be willing to learn/take over the admin responsibilities.

And sorry about the rant, I had a bad day

cheers all y'all
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The best way to have a good idea is to have lots of ideas.
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Take away paradox from the thinker and you have a professor.
-S�ren Kierkegaard
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  #64  
Old September 11th, 2003, 11:32 PM
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Default Re: Horrible Doom

(bump)

So, anyone know what's been up with this game for the past two months?
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