Big Storms
Storms are pretty meaningless until Stellar Manipulation is developed, since they generally occur in open space where they are easily avoided. What if storms were bigger and took up more than one sector - this could be done by having it so that when a storm is specified in SystemTypes.txt, it also takes a size parameter, size being a number from 1 to 169 (the number of sectors in a system) and defining the number of adjacent storms to actually generate. (Or, add a way to generate one stellar object a certain distance from another... currently you can generate another object in the same sector or orbit, but not a certain distance away...)
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The Ed draws near! What dost thou deaux?
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