Re: Feature requests
Hi,
Here are a few more Planetary events.
What's up with Smith?
Warning: Ensign Smith has a bad twitch
Effect: The stress, the stress. Ensign Smith loses the plot and kills half the away team (rounded up) before finishing himself off.
There is something Big out there
Warning: The Away Team notice unusual tracks. Bigfoot?
Effect: A big, scary monster (way overpowered for the level) spawns behind the Away Team (between them and their landing shuttle). No warning is given of the monster spawning.
Who said we are lost?
Warning: Magnetic anomalies have been detected
Effect: The Away Team have become navigationally challenged. The landing shuttle is randomly relocated and it's position isn't shown (unless within LOS) for a number of turns to reflect the Away Team having to reorientate and find their bearings.
The sensor is on the blink
Warning: Sensors are detecting a lot of movement
Effect: A whole bunch of new monsters suddenly spawn on the map (say the standard spawn repeated twice). They may have been camouflaged or have been hidden. Who knows? But now they are here and they look hungry.
I'd second the inclusion of hot keys for the items listed by Dubious.
Cheers,
Plugger
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