As a devil's advocate I must remark, that even if we find a precise speed on a ground level, the aircraft often attacked targets from a shallow dive, which was faster
Quote:
Originally Posted by DRG
That said as a rule of thumb I would suggest that since generally only top speeds are given in sources ( unless they are really good sources.. ) and those top speeds are only achieved at altitudes much higher than ground attack operate that whatever the "top" speed is it should be one less in the game for ground attack
|
It seems reasonable. My educated guess is, that even modern WW2 fighters won't strafe ground targets with speeds above 400 km/h - even for a sake of precision of fire. But in such case, differences in speeds among aircraft won't be big in the game - 1 or 2 for old designs, 3 or 4 for newer ones...
On the other hand, lowering speed would mean, that aircraft will be more vulnerable. That raises a question, if vehicle AAMGs are rendered correctly in the game... I've mentioned it already, while writing on T-26 tanks, of which a minority was fitted with AAMGs. Is it a real situation, when an aircraft approaches with speed 3, and all the commanders of tanks, halftracks, and even some trucks notice it, open their hatches and start to fire from their AAMGs?...
My another educated guess is, that a dedicated small-calibre Flak was a most efficient mean against low-flying A/C, while vehicle-mounted pintle MGs (often with no special sights) acted purely as a mean of deterrence, with some chance of success.
Michal