Smoke overrated?
Just finishing up a multiplayer assault/defend scenario and again I am getting overwhelmed by smoke. Doesn't matter how good my defense is, smoke just clogs up all the firing lanes and troops can just walk right up and then use their own smoke. As far as I know, smoke via artillery was never really that effective, mainly due to a little thing called WIND. Just look at the battle of the Seelow Heights for example. In SPWW2 though, smoke via artillery is fairly precise and last three turns, which is almost a lifetime in the game. It almost seems broken. Of course, I have no problem with infantry using smoke grenades, as they were often used to great effect against bunkers and snipers, but spamming cheap field howitzers and mortars just for the smoke seems like an exploit.
Anyone else have an opinion on smoke?
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