I've already posted some Svar bugs for Ex to fix (no prizes now Ex for guessing how I noticed them
). Guess I could give some feedback on them as well when I get chance. They didn't seem too out of whack to me though, but hard to judge from what I saw, although perhaps a freespawn strat for them will be good once they don't have crippling upkeep
Mages felt a little on the cheap side perhaps. Sacred S2 with FTelling for 130gp. I know I would have been spamming the crap out of them if I played them from the get go. And D1 with decent chances to get D2S1B1 for just 80gp, again that feels a bit cheap to me.
Checked out the various summons when I subbed in, but they all had upkeep so were instantly off-putting to a nation dying from upkeep. Objectively though...(this is going by mix of the game and the newest version I downloaded today)
Todoroc - A sacred unit with fear and costing 7D for 5. Not the best stats, but not bad either, and at that price they are cheap and fear stacking can be huge. Conj 4 feels too early for fear stackers, and even sooner for an Astral nation that is likely going for PoTS/LoNS early on anyway.
Drekavac - Seem like a more mage turn effective Shade. Not sure how good their weapons are though as didn't test them. If they are good they could be too cheap and too mage turn effective.
Ala - A4 flying stack of HP for 32A. What's not to like. Probably too cheap for an A4, but then it is an Airy nation, so it might be ok to have it cheap as a national special (and having a summon like this cheap is not the same as having a troop/Sc cheap as not much point spamming A4 buffers.)
Moria - I saw no use for these at all unless I'm missing something about them. As 16N for what is basically a Bane Venom Charm is very pricey (and it triggers upon summing rather than giving you a turn to move them out as you can with the item).
Talason - The spell version is pointless as they come as freespawn on a unit you are very very likely to summon. Unit itself seems fine as it's just a buffed Ghoul with CR.
Babica - Cause unrest (text, not tested) so will have niche uses.
Karakon - Same as above but with assasian.
Navi + Vampir - Both will likely see a lot of usage. Both are probably way too cheap, but then everything in Blood is way too cheap, so it's currently like pricing Ming cases in a $1 shop. Vampirs will see more use than Navi's though as hunters and spawners, so they are more in need of increase (maybe 66, the old Vamp price). A flying B2 thug with fear 5 and a load of HP for 45BS. Must be too cheap, but then more expensive and they start competing with other dirt cheap Blood stuff. Honestly not sure.