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Old May 8th, 2012, 08:48 AM
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Default Re: Conceptual Balance Mod v1.92

Lanka is OP because the Dakini are to easy to get. With a awake pretender with high magic + magic 3 you can easily reach blood 6 within year 2. Then switch to blood hunting + patrolling with marakata (yeah, Go Monkeys). Start the Diakini factory. Research misform + cloud trapeze. Or anything else you think will help.

My suggestion, switch the summon Samanishada and the summon dakini spells. (lvl 7 vs lvl 6)

(75 slaves is still pretty affordable)

Or mess with the paths. Currently all the cap only mages can cast summon diakini, as can they themselves. If you want to **** with the nation, make it blood 4, not blood 3. (As is normal, the vampire lords and la ulm vampires cannot summon themselves without boosters, this prevents them from being able to be summoned to early in the game (you need const4 first, or empower, which is also expensive if you have to do it for each factory))

So my lanka suggestion (to make them a little bit "TAH BAST BLLLOOOOTH NATION") switch the research levels on the summon spells around, and make diakini summon spell blood 4).

This takes away a lot of the normal mid game Lanka power. But little of the end game power. (as you will still be able to summon the diakini, but just need to get a booster or empowerment first). It also puts the diakini spell on par with the vampire lords.
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Bookmark these links:
http://dom3.servegame.com/wiki/
http://wolfsbane.alwaysdata.net/Spells.html
Test stuff, use the debug mod:
http://forum.shrapnelgames.com/showthread.php?t=36453

Last edited by Soyweiser; May 8th, 2012 at 08:59 AM..
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