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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old April 26th, 2012, 07:41 AM

Admiral_Aorta Admiral_Aorta is offline
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Default Re: Myxinia, Lords of Ooze and Slime

I've made some changes to the makemonster commanders. The only units summoned are now basic green slimes. You're still getting free troops but they're not sacred elephantish things and you sacrifice turns when your mages could be doing something else. I've also increased the commander cost slightly across the board and fixed some land sprites that had black borders around them.
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hagfish, mod, nation, ooze, slime


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