Quote:
Originally Posted by JonBrave
So now I want to cast "Doom" in battle. That curses enemy units, causing them "bad luck" in combat...
What is "bad luck"? If "good luck" is: once decided hit has reached, 25(?)% chance no effect", how can "bad luck" increase anything?
Is bad luck negative luck? Does it stick with you? Can you "cancel" it with "good" luck? If I cast "Personal Luck" when I already have "Luck Charm" item on me, but opponent curses me with Doom, does that cancel just 1 of the 2 "good luck" "slots", so it was worth having both initial buffs?
Is it just me who wonders about these things...?
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Luck has 50%(!) chance to ignore a hit.
Curse has the effect to double the probability of getting afflictions. It has nothing to do with luck.