Battle Group Commander
I don't want to sound like a cry baby, but having played 3/4 of BGC episode one has been a mixed experience. The first two scenarios are easiely won - but the third....
A few remarks/questions:
- Scenario two:
Apaches with 16 Hellfires and 76 rockets? Shouldn't it be 16 hellfires or 76 rockets or a 8/38 combo?
- Scenario three:
Has anyone played this and won? If so, how did you place your units? A static defence or counter attack?
My Warriors are shot to peaces without doing any harm to the T80s?
Are the Javelins not better in real life? It take 3-4 to knock out a single T80?
A stationary platoon of Challengers took 3-4 volleys (9-12 rounds) to knock out one T80. A moving T80 will knock out a Challenger (moving or stationary) with the first round?
I have a lot of vehicles and sections that do not fire, allthuogh they are in range and have LOS to the T80s?
Has anyone found any use for the mortar platoon and artillery battery?
|