AI - The Artificial Idiot
Does anyone know exactly how the battle mechanics work, how the AI determines which battlefield spells to choose? I was under the impression that the most powerful spells researched were used, but that theory fell in water just now.
I had a rather big battle as MA Ermor, which involved 16 communion slaves and at least that much communion masters.
After the initial scripting the AI chose to cast only banishment and paralyze for some reason( enemy army mainly consisted of unfrozens, archers and a few tarts), which inevitably led to me being slapped by a far lesser army.
Now, given that the communion gave each communion master theurg a S5D5 magic base, and that I had every spell researched, I come to wonder why the AI chose to, well throw the battle?
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