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Old September 23rd, 2010, 04:11 AM
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Default Building and Infrastructure possibilities

Is it possible to mod in the creation of more buildings and infrastructure in a province? I searched through the mods listing but could not find anything of this type.

This could be done in several ways - the easiest would be to add new orders such as "Construct Road Network" which would add a 'Roads' building to the province, perhaps giving a slight increase to income and resources, but crucially allowing quick transit through mountains and forests.

If adding new buildings or building commands to the game is impossible, it could be done through the spell system, creating a spell called "Construct Road Network" which would reveal a new site, 'Roads' which would be automatically placed in every province (obviously significant tinkering with predesigned scenarios would be needed). Hopefully this spell could be scripted to require gold to cast.

So basically: Is there a way to add new non-fortification buildings such as Temples / Labs? If not, can a spell be scripted to require gold to cast?




Edit: A more thorough search has found one of my answers in a thread from three years ago. Buildings themselves cannot be edited or changed (as of then). Apparently the workaround is to summon units which act as buildings. (Say, a mine might produce an earth gem a turn, or a windmill creates an air gem each turn).

Last edited by attackdrone; September 23rd, 2010 at 04:29 AM..
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