Re: CM arty modeling
Thanks andy.
I understand that is a third/fourth rate fix and the mechanics aren't yet there to do it properly. If the game code could be fixed to make it work that would be great.
Would a second weapon slot on the mortar with acc 100, ammo 1 work, perhaps with more HE kill and HE penetration to model the increased acc, then you can call it in like any other arty and be pretty sure it will land on the hex it was called in on.
You could of course then use it in direct fire mode, with visability at 80-90 you could snipe targets from your deploy zone, just run away if you get any atgm or arty attacking your position.
The downside here is that when you call the mission you need to turn on the right slot on the mortar you gave the fire mission to to choose the right round. Otherwise it will just shoot both the normal and guided round at the same target, and blow through all your guided munitions.
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