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Old July 31st, 2010, 04:55 AM

Kwayne Kwayne is offline
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Default Re: High level design thoughts

Don't worry gregebowman, as long as I'm here to direct art for SL you won't get any super duper fancy graphics My aim is SEV in 2D with more emphasis on effects, or you can imagine it as a mixture of Gratuitous Space Empires and Weird Worlds.
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