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I suppose a team game could have a rule that after a certain number of turns or at the captain's discretion or option, teams could go FFA (every player for himself) but with the option to freely ally still intact, which would of course cease to be a strictly team game (it would sort of be combo team/FFA game), but it would probably satisfy many who are more inclined to FFA type games and it would provide a mechanism by which a team could rid itself of under performing members and yet still ally with their selected old teammates.
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You could also randomize the teams every 4 turns. Or just make one player on each team change sides every 4 turns. That would definitely add to the excitement.
On the other hand, you could assign random NAP's every few turns. The moderator simply forces certain players at random to go peaceful. Retreat sieging troops. Cancel air drops.