Couple questions about demons and magic paths
Okay, my latest mod project (curse you, my easily distracted mind!) has led me to ponder these questions:
1. How bad weakness being demon is? This is assuming that pretty much every unit and commander has mr over 12. Also, all commanders can lead same number of demons as normal units.
2. How strong is combo of blood and death as national magic paths. With recruitables death goes up to 2 and blood up to 3, and summons can bring blood to 5. Blood can be used to summon efficient blood searcher.
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