Re: Mod ideas that you weren't going to use anyway
I really don't have any ideas for nations or such, but I have noticed some cool modding ricks that could be used. I've just never bumped into a mod where I could use them.
Modding magical items that cast spells: This would be easy. Choose a item that allows you to cast a spell (Wand of Wild Fire, Spectre of Authority, Snake Ring, Stone Sphere, etc..) and mod it into the item you want. Then just use #selectspell and alter the spell that the item uses while giving a appropiate proxy spell for the game to use (much like in custom onebattlespelling).
Spell Modding: This is where the good stuff is. There are just so many things that one could do. Like a "Cloud" spell that buffs troops, for instance. I've barely scratched the surface in CPCS.
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See this thread for the latest info concerning my mods.
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