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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old March 7th, 2010, 12:10 PM
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Burnsaber Burnsaber is offline
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Default Re: Mod ideas that you weren't going to use anyway

I really don't have any ideas for nations or such, but I have noticed some cool modding ricks that could be used. I've just never bumped into a mod where I could use them.

Modding magical items that cast spells: This would be easy. Choose a item that allows you to cast a spell (Wand of Wild Fire, Spectre of Authority, Snake Ring, Stone Sphere, etc..) and mod it into the item you want. Then just use #selectspell and alter the spell that the item uses while giving a appropiate proxy spell for the game to use (much like in custom onebattlespelling).

Spell Modding: This is where the good stuff is. There are just so many things that one could do. Like a "Cloud" spell that buffs troops, for instance. I've barely scratched the surface in CPCS.
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I have now officially moved to the Dom3mods forums and do not actively use this account any more. You can stll contact me by PM's, since my account gives e-mail notifications on such occasions.

If you need to ask something about modding, you can contact me here.

See this thread for the latest info concerning my mods.
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