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Mod Conceptual Balance Mod 1.6 - .com.unity Forums
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Old December 31st, 2009, 02:49 PM
Squirrelloid Squirrelloid is offline
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Default Re: Conceptual Balance Mod 1.6

katanas do not require special materials. Its hard and soft steel, which is effected by how much carbon is in the steel, which is purely a result of differences in the processing of iron into steel. So it requires an understanding of metallurgy (its LA, we have that). But all it requires is iron, flux, and heat - nothing rare or unusual.

A katana can be time consuming. But not every single one is a 1000h piece of artwork. You simply couldn't produce them in militarily useful quantities at that rate. I realize we're romanticizing Japan, but most katanas are going to have to be made cheaply enough to make something approaching mass production feasible.

A no-dashi is just a 'big katana', however, which is why i think the katana costs too many resources.

Ashigaru at their current price are rather unusual to buy because they cost almost as much gold as a samurai. That's kind of ridiculous. So the price is definitely too high relative to Jomon's other options - 1.5 ashigaru or 1 aki-oni is a no-brainer choice most of the time. And Jomon's other options are the only thing that matters. Who cares what Mictlan pays? I refer you to Black Templars, who are vastly overpriced for what they do. Cost of units is a within-nation balance thing, and only the whole has to balance against another nation.

(Further, the 9 resource cost is the limiting factor in production, slashing the gold cost mostly reduces the upkeep - which is completely justified because historically the only 'pay' they would have gotten was food. I'd propose a 1 gold cost, but that probably is a little crazy).
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