Re: Game suggestion
It would be nice if spells had subcategories, like damage, summon, buff, debuff and such. Besides the obvious, it'd allow some mages to be better (fatigue reduction) at damage spells and buffs, but poor at others kinds of magic.
It would also be nice if I didn't remember seeing this discussion about once a year for a long time. I'm sure if I dug deep enough, I could find someone saying Dominions: Priests, Prophets & Pretenders (Dom1) would be better if the scripting options included "repeat this spell". It probably wouldn't have suggested that the "attack magic users" and "fire commanders" battle orders are removed. I not going to check, though, because more likely than not it was me making the suggestion. :P
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