Babilu, Gateway of the Gods
This is a possible EA Nation mod that is meant to exist as a sort of "flipside" to my Partha Nation. While researching for Partha, I discovered that there was a huge gap where Mesopotamian mythology was concerned. The body of lore was extensively alluded to, and touched on at the fringes by Abyssia, but was nowhere represented in-depth. The problem with that was that Partha isn't meant to exist in such a vaccuum, and to proceed and make progress with Partha, I felt it was necessary to create the proper mythological "environment."
That's the primary purpose of this mod. Secondarily, it's an opportunity to create a third sacred/demonic EA Nation that is unique from either Machaka or Lanka, as well as the other EA Nations in the game. While there are numerous and diverse sacred/demonic recruits, commanders, and summons, the real focus here is on the heroes. Each hero and multihero is designed to either cover a National weakness, or to open up a new opportunity of play.
That's not to say the Nation can't be played with poor Luck scales, or poor scales in general: Babilu comes with strong holiness, troops (demons) that can exist on poor scales, powerful but expensive Pretenders, and ofcourse strong temptation-in the form of lots of Sacreds-to use a Bless strategy. So the choice in the end of whether or not to use good scales may turn out to be a difficult one.
Strengths: Excellent heroes, holiness, sacred units, recruitable Surrush, access to healing.
Weaknesses: Crap PD, recruitable anywhere human troops don't stick around, very Capital-centric, it can be difficult to find commanders to lead your demonic/undead troops.
Magic Sites:
Ishtar Gate: 100 Gold bonus, 1 Earth gem, 3 Blood slaves.
Tower of Babel (site searching ala Agartha), Increases Unrest.
Hanging Gardens (2 Nature gems, increases Growth)
Enki Marshes (increases Growth, allows recruitment of Sirrush)
Recruits:
Ahhazu (demon)
Arad (very cheap enslaved slinger, only fights in 1 battle)
Amtu (soldier armed with hammer, shield, seige bonus, only fights in 1 battle)
Engar (soldier armed with scythe, pillage bonus, only fights in 1 battle)
Sipad (sacred human, armed only with a shepherd's crook, banner, only fights in 1 battle)
Capital Only Recruits:
Nappasu (elite soldiers armed with pikes)
Redu (elite soldiers armed with spear, shield)
Halam (elite calvalry with pillage bonus)
Enkud (elite archers with patrol bonus)
Mandu (elite soldiers armed with battle mace, shield)
Dimme Kur (Demonic charioteer)
Sirrush (Sacred)
Commanders:
Azugal (healer with research bonus)
Lagaru (priest)
Nagiru (scout)
Ensik (chieftain archer with patrol bonus)
Capital Only Commanders:
Lilu (stealthy scout demon, no command ability, stronger in darkness, mistform)
Abigal (priest with holy 1/death 1)
Qadistu (priestess with random water/nature)
Issiak (Priest King Holy 3)
Labasu (sacred demon commander with blood 1)
Summonables:
Bit Ili (immobile sacred monolith with 1 Earth/1Holy)
Gidim (undead)
Labartu (female sacred demon commander armed with scourge, lower body is that of a giant millipede)
Namtaru (sacred demon commander, prevents bad events)
Gallu (etherial, strength-draining sacred demons)
Alu (sacred winged bull demon commander with air 2/earth 2)
Rabisu (stealthy sacred demons)
Edimmu (undead minotaur armed with bronze battleaxe, bronze scale, bronze helm)
Labbu (sacred water demon)
Scorpion Man (identical to Abyssia)
Unique Summons:
Utukkus (powerful sacred demon commanders):
Ayaya (Grandfather)
Tanehu (Lament)
Anungia (Strength)
Ersetu (Earth/Underworld)
Tasgertu (Deception)
Namutu (Derision)
Ahulu (Malice)
Anzillu (Abomination)
Karmu (Ruin)
Huwawa the Terrible (giant sacred demonic SC)
Heroes:
Hammurabi the Bringer of Law
Isum the Glorious Sacrificer (minotaur lord with Blood 3)
Hero-King Gil Gamesh, summons Apkallu (similar to mermidons)
Enkidu the Wildman
King Nebuchadrezzar
Nerigal the Demon Prince (SC sacred demon berserker, armed with lion-headed mace, surrounded by poison cloud,
Fire 3/Blood 2/Death 1)
Multiheroes:
Ilu Limnu (sacred demon commander mounted on fiery chariot)
Sons of Ut Napishtim (immortal sailors)
Lilitu (sacred demon scorpion woman seductress)
King of Elam (undead minotaur lord with superior undead/demon command)
Tablet of the Law (sacred stone with Holy 3/Fire 3)
Annunaki (giant winged sacred demon colossi with random magical powers)
Pretenders:
Merodach (immortal king of the annunaki, armed with lightning, armoured by the Tablets of Destiny)
Nimrud (titan hunter)
Scorpio (SC giant scorpion)
Ereshkigal (demon queen of the underworld)
Special Items: Anbar Blade (meteoric iron) magical blade, armour-piercing, gives 100% shock immunity
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You've sailed off the edge of the map--here there be badgers!
Last edited by HoneyBadger; October 5th, 2009 at 05:08 AM..
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