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Old August 6th, 2009, 02:12 PM

chrispedersen chrispedersen is offline
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Default Summon Commander in Battle

Sooo, I wanted to create the effect of a wizard turning into another creature for the duration of a battle. After the battle he reverts back to self (Details:http://forum.shrapnelgames.com/showt...t=43566&page=4)

So how I thought to do this was summon commander, (with a firstshape), kill caster.

Cannot get it to work.

So far I've tried:

1. Use a summon spell, change the damage to the new unit.
(hoping to trick it into summoning a commander).

Effect: Spell casts, no effect, does not chain next spell.

2. Create a ritual summon for the creature, verify it works.
Change the effect from 10021 to 21.

Effect: spell not available in battle script.

3. Create a copy of an innocuous spell (aim), chain the 10021 spell.

The innocuous spell doesn't show up either.

My next attempt:

The only spell I know that lets you summon a commander in combat is the "summon djinni" from the lamp. I'm going to try copying that spell, and change the damage type to the new unit.

Anyone else have ideas?

thanks
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