Re: Kailasa guide
Well in response to cleveland:
I don't think barkskin alone is enough protection, even against non-archer indies. You then run too big of a risk of losing Yakshas, which you really can't afford. You could potentially do it with stoneskin at alteration 2 though. I haven't tried it but 15 protection might be enough. That would let you start expanding with yakshas on turn 4, which would be a huge improvement.
Also you can start expanding with the starting army earlier, I probably would if I found weak enough indies next to the capital. I probably over-stated the case in the guide for dramatic effect; I really wanted to emphasize that you can expand with only yakshas. Regardless of when you start expanding, the main point of the guide is that yakshas help augment expansion in the middle of year one in a significant way that kailasa has problems doing in other ways. My experience so far in multiplayer games is that I really don't start brushing up against other nations borders in a big way until turn 11-12, which i think gives you enough of a window to get away with slightly slower expansion in the first few turns, as long as it kicks in strong at 6-7.
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