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Old January 28th, 2009, 09:25 AM
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Default Multiplayer Campaign Idea

Over the last 6 months or so I have been working on an idea for a multiplayer campaihgn game similar to the ones I ran years ago. One of the big obstacles in keeping them running through to completion is coordinating all the players, creating files and following up with players to get their Pbem's done.

I have revamped my campaign format to go with a system that allows all the players to play against the AI instead of the frequently time consuming (and deal breaking) Pbem games. It means that there is no real strategic layer like I used to run BUT it allows the teams to compete and aside to be determined as the "winner". It is a point based system. Each teams success or failure will determine the next mission they will fight (Advance, Delay, etc). The team with the highest score at the end, after all rounds have been completed wins.

If you may be interested you WILL need to know how to use the Editor to some extent but it is not that hard (there is no editing of units, etc). What you will do is set up the "Battle" based on your OOB and the information contained in your unit OPORDER. Then you play the battle against the AI through the end of the fight. You then send me the End Game save and I update your OOB (and the higher HQ's OOB if you lose any attached units). Each battle is scored and your team gets the point value you earned. Each team fights the same # of battles so each "round" they can get the same total (to keep it fair).

You will command a designated Battalion based on a realistic OOB forom a real operation (likely Operation COBRA). There will be a German Team and an American Team. Involved units will probably be Panzer Lehr and the 4th US Armored Division if i go with COBRA. I will need team leaders who will act as Division/Regiment Commanders who will be responsible for assigning Division/Regiment level assets to be used by players as reinforcements and support units. These leaders will still play at Battalion level so they are not left out. Basically one of the BN commanders will also be the Regiment Commander and at least 1 of the teams BN commanders will act as Division Commander. We will probably need about 9 players per team.

I have attached a DRAFT of the part of the rules that explains the BATTLE setup process. If you think you may be interested in participating please download the attachment to this post and read through it. You will need to know how to do these procedures in order to play but they are fairly simple. Please feel free to practice.

I can answer any questions you may have in this thread.
Attached Files
File Type: zip GROUP_WINSPWW2.zip (310.0 KB, 187 views)
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