Quote:
Originally Posted by DRG
My point was, choosing to opfire or not is also a "cheat" against the AI because the AI most definitely does not have the ability to choose between firing or not in any way close to the way a human player would make that decision
Don
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Oh yeah, should you be responding to me, I thought I made that clear, that both systems don't allow AI counters to the human controlled reactions possible (opfire in SPWAW, filtering in winSPWW2), since you did mention SPWAW was that way.
So Don, did you get my last question, this thing Imp said about winSPWW2 allowing units with cut range to open up if they are targeted? I was thinking that was unique to SPWAW.