Sorry to keep adding undone projects for discussion.
Im reworking my old project files to add them to the new lists on Dom3minionsc.com
http://www.dom3minions.com
and as usual there are far more undone ones than done ones. I could just keep listing the projects but I really dont care if someone else wants to do them before I do.
So if someone is looking for a mod idea to learn modding on, here is one that handles a common complaint. "I have taken their castle, why cant I recruit the same units they do?"
A map can be created which places each nation specifically in a province and wipes out the poptype. Then if someone wants to create a mod which (painstakingly) duplicates everyones capital magic sites to new ID numbers then those could be placed instead of the games version. That would allow a (probably quite cutthroat) game where taking their castle not only gives you their gem income but their capital-only units.
I cant think of an easy way to do the same with their non-capital nationals. Maybe each nations sites could be reworked in a way as to provide those also.
It might also be worthwhile to do this in 3 stages. Make each era available as you work on it, and then paste them together into one big one (if that wouldnt be too big)