.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old December 4th, 2008, 06:09 PM

rdonj rdonj is offline
General
 
Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
rdonj is on a distinguished road
Default Re: Dominions 3000 v0.65 6 races total now.. Commonwealth latest addition

Two thoughts. 1) If anyone ever researches fire fend/warriors of muspelheim piria is pretty much doomed. 2) Their fire is going to have to be pretty good to overcome Jomon's oni right now with their 10an aoe1 fire attacks (which imo are way too strong).

I would also make the pirians immune to fire, and explode when they die. Make their attacks aoe armor piercing at best, aoe is too good as armor negating unless it's on something like a tank with a slow refire rate. If you give something an aoe AN attack make it a melee attack. I would suggest not letting their commanders wear any items... at all. Not even miscellaneous.
Reply With Quote
 

Bookmarks

Tags
dominions 3000, mod


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:11 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.