.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Star & the Crescent- Save $9.00
winSPWW2- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old December 2nd, 2008, 10:54 PM
DrPraetorious's Avatar

DrPraetorious DrPraetorious is offline
Major General
 
Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
DrPraetorious is on a distinguished road
Shield Mirror Match - Beta 1.0

This is a beta version of Mirror Match, which replaces all of the LA nations with 6, absolutely identical, color coded nations on a sorta generic fantasy theme.

It also has my particular flavor of CBM mixed in with it - so do not use this and CBM at the same time!

Male magicians always get FAS,FA,FS,AS,FAEWSN, with varying %s.
Female magicians always get N,WE,WN,EN,FAEWSN, with varying %s.
The bishop gets a single S magic so that he can cast the ritual to make more priests.

The units each nation gets are-
-- Capital only units:
--- Templar (female, sacred, heavy cavalry)
--- Harridan (female, sacred, pricey, stealthy/survival, medium inf.)
--- Slayer (female, sacred, elemental resists, archer)
--- Engineer (siege bonus, pricey, medium crossbow)
--- Longbowmen (pricey, archers)
--- Mounted Heavy Infantry (pricey, heavy infantry)

-- Capital only commanders:
--- Mage (female, magic, sacred, flying unicorn heavy cavalry)
--- Mage (magic, priest 1)
--- High Slayer (harridan+slayer, non-commander, priest 1, assassin)
--- Bishop (S+priest 3 (thus ordains priests), awe)
--- Friar (priest 2, stealthy/survival commander, inquisitor, sailing)
--- Wizard-Engineer (magic, heretic, forge bonus, siege, sailing)

-- Common Units
--- Battle Vestal (female, sacred, light infantry)
--- Ranger (pricey, patrolbonus, stealthy/survival, light crossbow)
--- Militia (cheap, light infantry)
--- Light Infantry (light infantry)
--- Medium Infantry (medium infantry)
--- Heavy Infantry (heavy infantry)
--- Archers (short bow, light infantry)
--- Crossbowmen (crossbow, heavy infantry)
--- Light Cavalry (light cavalry, pillage bonus)
--- Knight (heavy cavalry)

-- Common Commanders
--- Lord (excellent commander, standard, levies troops)
--- Adventurer (excellent commander, mapmove 3, patrolbonus, stealthy/survival/spy/sailing)
--- Wizard (poor commander, heretic, nobadevents)
--- Witch (poor commander, heretic, healer)
--- Assassin (assassin, stealthy/survival non-commander)

-- Free Summon Commanders
--- Priest (priest 1, non-commander)
--- Ritual to make these guys takes H3.

Anyhoo, feedback is appreciated. Note that the caster pretenders all have magicboost, so that their magic paths appear higher on the selection screen than they will be for blessing purposes (opposite of dragons.)

The next version will have big spells that let you summon sacred troops without researching them - idea being that having a big F pretender would give you sacred flame troops - and a set of spells so that D and B pretenders can bootstrap an undead or blood slave economy.

Enjoy.
Attached Files
File Type: zip mirror.zip (81.9 KB, 242 views)
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
Reply With Quote
The Following 3 Users Say Thank You to DrPraetorious For This Useful Post:
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:29 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.