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Old October 3rd, 2008, 01:52 PM
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Default Re: Warhammer Nation: Lizardmen - Beta released

Augghh! I've been following this mod for a long time. Can't wait to test it out!

Some issues on first run.

Saurus Oldblood: Shouldn't he also have recuperation like the Saurus cavalry (because of the cold one slime)? Uh, and they also have feet slots.

Skink Warchief: No default weapon in contrast to description of obsidian weapon?

The 2in1 troops: Are their secondary attacks bonus attacks? Otherwise w/o ambi, they're kind of useless. Because of the penalty to extra attacks. I think this was the same problem with moose riders right?

That's it on first boot. Conducting more research now.
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