Augghh!
I've been following this mod for a long time. Can't wait to test it out!
Some issues on first run.
Saurus Oldblood: Shouldn't he also have recuperation like the Saurus cavalry (because of the cold one slime)? Uh, and they also have feet slots.
Skink Warchief: No default weapon in contrast to description of obsidian weapon?
The 2in1 troops: Are their secondary attacks bonus attacks? Otherwise w/o ambi, they're kind of useless. Because of the penalty to extra attacks. I think this was the same problem with moose riders right?
That's it on first boot. Conducting more research now.