Re: End Game Summons
As fun as SCs are, there are so many different tactics and takes on late-game units that don't involve a bigger guy with a bigger stick, or not *just* that, and I'd really like to encourage that way of thinking, because sadly our units only go up to size 6. The SCs we have, I personally think-first of all-should be immortal, healing, etc. much more often, so that they don't go gimpy from afflictions, and secondly-should belong in the middle game, more than the endgame, with more suble, refined units/strategies coming into play that the SCs can either become incorporated into, or defeated by. The advantage of this is that those neat SCs get to stay around longer, without getting so bloated and lame that they become ridiculous.
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You've sailed off the edge of the map--here there be badgers!
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