.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Star & the Crescent- Save $9.00
winSPWW2- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #23  
Old May 29th, 2008, 01:53 PM

Xietor Xietor is offline
Lieutenant General
 
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
Xietor is on a distinguished road
Default Beowulf -updated 3.17 [URL]http://www.mediafire.co

http://www.mediafire.com/?z1d4zsim9nx


Beowulf is a mod that gives MA Man a hero to start the game, Beowulf. In this most recent version, some other changes were made to make playing MA Man more enjoyable:

1. Crones-Their Old Age was reduced markedly.

2. A capital only commander, the Sacred Knight of Avalon, was added. Knights of Avalon get a map move of 3 and forest survival, but no commander of Man gets a map move of 3 and forest survival. An oversight?

3. Tower Guard-the description of the tower guard calls them the elite fighting force of man. They are slightly beefed up
but cost more gold and resources as well.

However, since the Tower Guard appears in the pd above 20, the boost to the Tower Guard is a de facto boost to the above 20 pd of Man.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:19 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.