New magic sites
Because Dominions just doesn't have enough stuff as is.
Graceland E2
Increases gold with 20, can recruit bard. (Why E2? Well, they don't call it rock for nothing, you know.)
IRS Head Office B3
Creates additional unrest every turn, but allows the tax rate to be raised as far as 400%
Speakeasy N0
In provinces with speakeasies, seduction attempts are three times as likely to succeed.
Anfield N1
The game will go on the Internet and check the latest result in the premier league. If Liverpool won their latest match, this site increases the income of the province with 50% and gives one point of growth. If not, it creates 50-100 unrest and causes one point of disorder.
Bletchely Park Astral 3
Up to six astral mages can enter this site. Each mage will be able to intercept information about messages or trades between two other players.
Vesuvius F3
Creates 3 fire gems each turn, but has a 2% chance each turn of erupting, killing off 90% of the population and any units in the province that doesn't have fire resistance. After eruption, replaced by "Buried City" site, where you can recruit Arcaeologists (Regular human commander, 5 points of research, equipped with hat and whip.)
SETI Radio Telescope A2
Creates 1 astral gem, and is constantly performing 10 holy points worth of "Call God" every turn.
Skoda Works E3
Can recruit clockwork knight.
Palo Alto A3
Every mage in this province gains 1 point of research.
Bikini Attol F2
Only found in water provinces. A commander can enter this site to cast a Crossbreeding spell for free.
Illwinter Main Office A2
Production in province is -3. Unrest is reduce to 0. Every unit recruited in the province gets the "Addicted to Domionions" affliction.
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"Freefall, my old nemesis! All I have to do is activate my compressed gas rocket boots and I will cheat you once again! Belt control ON!…On?" [i]Othar Trygvasson[i]
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