Quote:
Ylvali said:
I tested some blessings. Most sucessful so far is, surprisingly, Air 6 astral 10. Protects agains arrows and cavalry charges as well as giving them MR 18, Which would be great in late game. Also a very useful pretender.
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The testing which I did before writing the guide revealed the same kinds of results. Hydra's are so strong that they really dont benefit from any of the traditionally strong blesses like W/F. I am surprised tho that you would even consider Astral bless tho - the heads of the Hydra are basically the same effect as Twist Fate so its a lot of points wasted IMO.
The bless that I ended up using in my game was A4/W4/E4 and I found it surprisingly powerful and nicely cheap! Particular when the Hydras were accompained by a good pois-res army and, later in the game, buffed somewhat.