Mortar Fire and some \"Realism\" Concerns
Well, thanks for the replies for my previous post.
Now, I gotta some newbie questions again here:
1. Can our mortars (or any indirect fire weapon) be fired to any hex out of its LOS without accessing the bombardment screen? Just like on real-life mortar purpose? I've tried to do so, but it can't be fired perfectly "EVERYWHERE" on the map (i know that mortars have fire range). Some hexes out of its LOS can be bombarded but I don't know what makes this, while the other hexes out of LOS (mostly) can't be bombarded. I think mortars should be able to fire at any point on the map coz it can pass any obstacles.
2. Can we fire any of our weapons without having any LOS to the point we are firing? Like when we are being smoked?
3. Is it realistic for us to be able to call for air support over and over, as long as they are not shot down or damaged? In CloseCombat series, calling the aircraft (or artillery) support can only be done one time. Which one is more realistic?
Great thanks for the help!!!
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