Re: Quick Poll: Is the production scale weak?
Other benefits high productivity could have -
a) Reduce castle build times.
b) Reduce build *costs*, for castles, labs, temples or all of the above.
c) Reduce province defense costs, or provide free periodic province defense.
d) Provide a reduction in maintanence costs for units (not commanders.)
I'd be 100% in favor of more rewards for productivity, but I don't think Sloth needs to be made any worse. There are certain positions for which Sloth is a no-brainer, but I don't think it's needed (for inter-nation game balance) to *punish* those positions.
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