Quote:
Kristoffer O said:
There might be a list of sites somewhere in the modding threads. I don't think it presents rarity, but might display path requirements.
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Dom3 DB. Has a full list of sites, including level requirements, rarity and what terrain they appear in.
Out of the 709 sites, 149 are national start sites or sites that only appear by event, special script or in special scenarios, so they can be disregarded. That leaves 560 sites that can appear randomly.
All paths have at least one lv 4 site. Astral has 4, Holy, Fire and Death have 2, Nature has 3. All told there are 17 lv 4 sites out of 560 possible random sites and all lv 4 sites are rare. Meaning that if they get rolled on the first try, the site is rolled again and if you also get it on the second try, only then will it be placed in the province. In actual games I've found 10 of them all told and that's including all of my Dominions 2 games.
There are 66 lv 0 sites (meaning automatically visible), 16 rare (3 unique), 22 uncommon (8 unique) and 19 common (0 unique) and 16 of them are unique.
There are 252 lv 1 sites, 65 rare (9 unique), 119 uncommon (35 unique) and 68 common (1 unique).
There are 158 lv 2 sites, 70 rare (29 unique), 86 uncommon (25 unique) and 2 common (1 unique)
There are 68 lv 3 sites, 42 rare (30 unique), 18 uncommon (17 unique) and 7 common (no unqiues). The remaining one is a special site with special defenders and appears very rarely if it gets selected for in the determination of special provinces.
Another note about unique sites is that they can only appear once on the map, no matter their frequency, unless they are scripted in the map file, because map file scripting is run only after random site determination has been done.