Quote:
renojustin said:
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The primary thing that Luck scales is dependent on is luck. You only have a chance for these events to be good. Luck 3 = 39% more chance that the event will be good. 50% (1.39) = 69.5% chance of a good event. So you have a 30.5% chance of a bad event; nearly 1/3 of your events will be bad.
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Testing (and experience) gives around 90% good events with Turmoil3-Luck3 scales. I'm pretty sure "event is good +39%" means you get 89% good events.
Also, comparing Order3 with Turmoil3-Luck3 is unfair. That's a difference of 120 design points.