Quote:
Dedas said:
Very good test, kudos Endoperez!
Based on your test it seems to me that in Pangaeas case it would be better to go with turmoil and put those 240 points on something useful instead, maybe a good pretender or boosting other scales. That would boost early expansion even further.
|
You only say that because it happens to coincide with your strategy.

My earlier test had Order 3/Misf 2 nations, and I think they had more gold by turn 10, because the provinces weren't under the full dominion before that or something. Luck only pays off when you get event with the scale, order pays for whenever there's scale and that's it.
You two should really try out how fast the early expansion is in reality, e.g. do maenad patrollers help as much as harpies, and how much sloth is affordable before your resources limit you too much. Well, they can limit you in later ages, not so much in Early. Any way, Order 3 Misfortune 3 is probably even worse than Turmoil 3 Luck 3. I didn't try it, even for the test, because I didn't even think of it. It's just nasty.