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Old February 27th, 2008, 03:39 PM

RubberNeck RubberNeck is offline
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Default Bug? Not really... Bunker phantom fire

I've noticed this before but haven't seen it mentioned on the forum. Also, quick search didn't find anything related.

Playing the 'Ferdinands at Kursk' scenario, Germans attacking a series of ridges with Russian defenses. The Russians have a few bunkers facing the main line of attack. Once my troops (German) move past and into flanking position the bunkers are not able to op fire due to their fixed covered arc. Of course, as this is how it should be. However, the problem (if it is one) is that the bunker will see the movement, try to fire but be prevented by having no line of fire, and even though the bunker did not fire it will still receive suppressing fire from my other units. In summary, bunkers are subjected to return fire even when they didn't fire, only tried to but failed.

I played around with an immobilized assault gun to see if it was subjected to the same return fire when it tried but couldn't fire but I could not reproduce the same results as the bunkers. I will try a few more trial runs this afternoon if I get time but I wanted to post this now to see if anyone else has noticed this.

I could post a save game but I don't believe this is a scenario-specific issue.

Dean
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