Re: What\'s tthe secret to Fighters & Missles?
This isn’t really a secret for fighters and missiles, but it is related. Should you run into a new race with fighters and missiles, or your opponent has switched on you, it is tough to refit everything with a couple of PDC. A common design, that I have seen talked about a lot and have personally found effective, is the fighter killer. Take a fairly small hull and fill it to the brim with PDC. Put on one small beam weapon to ensure that the ships stays in the heart of strategic battles. Send it out and you have a SEIV equivalent of an Aegis cruiser. They are fairly cheap, quick to build and change the balance of weapons in your favour. They also make nice additions to planet busting fleets, as they eat up sats.
When using fighters, I find sending launching them in the biggest possible Groups is more effective. The small Groups tend to get eaten up by PDC before they get to fire. As another person mentioned, launching them in space before the battle to get very large Groups is also useful, as it leads to the same effect.
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