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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old November 11th, 2007, 07:18 PM
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Default Re: A request to the developers: raise the unit li

The complete blocks of script for each LA nation go like this...

#selectnation 49
#era 0
#end

Etcetera

I would have thought the #era 0 command would move the nation to a nonexistent era, not having any effect on the sprites, descriptions etc. But so far, the test game I am running is allowing me to use all my mods that were causing the crash before. I am going to run more test games because I don't trust the results, but time will tell if it works or not.

If other people would test it with their truly mega megamods, it would probably yield conclusive results faster.
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