As many of you know, many of the large PC game developers are moving away from PC game development toward the Consule market. That spells doom for many would be excellent PC games.
This also spelles doom for many smaller developers as they try to find publishers that can sell their product and help support development costs and such.
For example, if any of you follow Stars Super Nova, then you know about the difficulties that the developers over at Mare Crisium have encountered.
quote:
Lead Designer Jeff McBride of Mare Crisium posted an update on the Stars! Supernova Genesis project status to our discussion forum:
Well, we've spent a full year now talking to possible publishers. Most of the big names are moving entirely away from PC games and most of the small fry do not have the resources to fund the remainder of development costs.
There is at least one big name publisher who would like to talk to us again once the game is essentially complete and there are a bunch of smaller companies that would be happy to manufacture and distribute the game once it is complete. For that matter, self-publishing would be a possibility once we were finished.
Meanwhile, we have been dividing our time between doing outside contract work and following up possible publisher/backer leads. The upshot of this is that very little actual game development has happened over the Last few months.
If any of you happen to have a lead on a possible investor please drop us a line.
Stars! Supernova will ship some day. We just don't know when at this point in time.
Jeff McBride
I wonder if Shrapnel has what Jeff is looking for? You never can tell, with the success of Shrapnels other games, Stars SN could make a nice addition to the game list. Just a thought.
The point is, with more and more publishers and developers going for the Consule big bucks, those of use who prefer PC games are going to get the shaft.
I know that if MM geared SEIV up for Consule play, they would make a **** pod of money, and I would hope that happens for Aaron.