Re: WRAPPED MAPS AVAILABLE
Quoting you from before (I hope you understand because I didnt really follow)
Quote:
yes, sizing the map properly can be a bit of a hassle. as of now, you would have to scale the psize, tsize, zoom etc with the dimensions of the map. to keep the same look/feel of the default settings, if you were to double the dimensions (for example) you would double all of the distance related arguments, except for zoom, which would be halved. think of the dimensions of the map as a window. changing the size of the window allows you to see more. zoom represents the distance from the landscape you are viewing. i originally had all of the settings dependent upon the zoom, but decided to change it so that terrain/province sizes were not too dependent upon heightmap. perhaps a command to scale arguments from default depending on map dimensions would help?
|
That does seem to be the problem Im running into though. When I find settings that work for one map size, I cant change to doing a different size map without having to start over trying to find the right settings on all of them. You do list a couple of formulas on your help page (foreign language to me). That just drove me to write a program that randomized the settings, did a map, randomized, did a map.. hoping to accidentally hit the right numbers.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|