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Old August 18th, 2007, 08:03 PM

Sir_Dr_D Sir_Dr_D is offline
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Default Re: Opinions on Caelum (MA and other)

You can get around some of that Saint_Dude by setting the flying infantry to be body guards of flying commanders. You then give the commander the commands to hold for 5 turns, and then attack rear.

The real problem is the flying mechanism in the game is not all that great. Just like for light calvarary there needs to be some sort of skimish command to make them usefull.

If you ignore the limitations of the dominions battle engine, the Caleum race would use their mobility in battle a lot better. Archers would fire at the infantry until the infantry got close. Then they would take off to a furtor distance and continue to fire. It means that countering the archers with any sort of infantry or calvary wuold be pointless. You would have to use archers of your own, or magic. The caleum infantry in the mean time would mostly fly around out of harms way, until they see an a weakness somewhere in the army. Then they would quickly strike. As soon as resitance builds up though they would fly away and look for another opening. Still the infantry would probably not be all that usefull inside of a battle.They would be more effective outside of the battle. They would contantly be able to ambush small patrols, and break down supply lines. Even if the the flying ifantry is not all that good, there hit and run attacks would be deadly.

I do not expect illwinter to ever improve on the combat options. It does not seem to be a high priority of theres. Therfore the only way to mimic any of that is with stats. They should be good at taking out PD, and small patrols, but less uselfull in big battles. The best way that I see to mimic this is to rasie their defense so they are harder to hit, and maybe give them sort of first strike abilty, where there first attack is extra deadly. (to simulate an ambush). The extra defense can be seen as inherent to the Caelum race. Just like C'tis has natural extra protection, Calelum can have extra defense.

It seems unthemtic for me that Caleum's main strategy in the game is mammoths. For this reason, and to make Caelum more unique and fun to play, I would like to see their flying infantry improved.
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