Q for Shipset Designers
Haven't had much SE time for about the Last year except to play a game or two against the AI, but now am wanting to starting my own shipset and AI (I know it takes 'tons' of time...). I just had a Q for some of you that have done them.
Using 3D moddelers, what seems to be the best angles (camera, lighting, etc) and perspectives for your ships? Is it a 30 degrees from top right forward or whatdo you suggest? Also, any color combo's that don't work well, etc. I have read and found some people have had issues with masking and stuff and I just want to avoid them beforehand...
Any thoughts???
|