Re: Armored Brigade (upcoming wargame)
Option to slow down is actually a good idea, I have implemented that now. Wasn't thinking it before. I don't like the idea to allow player to give orders during pause in this case. Player can plan routes, fire missions, smoke screens, edit rules of engagement etc before battle. These can be done during the action of course but that adds command delay.
There won't be scenarios in first release, just battle/map generator where you can input parameters about situation.
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