Adding a penalty to hiring mercenaries
Anyone know how to add a 25 percent cost to a nation when it hires mercenaries? I am thinking that since a starting hero in my Beowulf mod allows for early expansion, a penalty should be imposed on hiring mercenaries.
That would prevent too rapid early expansion. I looked at nation modding, but see no way to add the Pangaea penalty to Man when they stat with Beowulf.
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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