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Old April 23rd, 2007, 12:54 AM

Drake_NS Drake_NS is offline
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Default Multiplayer - A problem getting started

First off, my sincerest apologies if this has been answered and I missed it in my search. Been digging here and the rest of the internet for an answer (or even someone with the same problem) for quite a few hours now.

The problem is this: following the FAQ (also found here), I was able to set up a server started to the point where it is "Waiting for players to connect..." My friend, elsewhere, tells his game to connect. On the host, his name pops up, his status as "Connected." Now, the weird thing - his game, after a few moments, says it is unable to connect. The host continues to think he is connected until he actually quits his game.

Now, at first I thought it was a router or firewall issue, but here is the really weird part: I can start up a second instance of the game locally, tell it to connect to the host, and it does the same thing. The client says it cannot connect, while the host thinks the player is connected.

Anybody else had a similar problem?
(also, I know that PBW is a popular thing, but I'm planning on doing this as a kind of games-night thing, and getting everyone I want in on it to register and use what they would think of as 3rd party programs wouldn't fly too well).

Anyways, thanks for any ideas.
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