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Old April 13th, 2007, 08:05 PM
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Default Odds of healing afflictions

It seems that the odds of healing afflictions are quite different
depending on the type of affliction. It would appear that 'crippled',
'lost an arm', and 'never healing wound' are very hard to get rid of.

Does anyone know how long it takes for an immortal unit to get rid
of each of these affliction, or rather what the 'per turn' chance is?
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