Quote:
Sombre said:
Why do people want to complicate it? It's purely a gameplay option; it doesn't need to be entirely realistic or cause some potentially abusable or newbie-confusing side effects.
Needing a commander to do it, or having to spend money to do it,... that's just going to encourage people to kill them off in inventive ways instead of disbanding (which is rather ridiculous) or increase the level of micromanaging, which is partly what a disband button would be there to reduce.
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I think there is some blindness here. Just my opinion.
I dont have a problem with your specific ideas but your description of why you are putting them out. Do you really not understand "why do people want to complicate it"? [censored] I have no problem understanding why you want to simplify it. To you its a strategy game only and decreasing micromanagement is enough reason for a change.
Seriously, if you really WANT to understand why some people post the way they do then you might want to accept that the game has role playing elements in it which a number of us find enjoyable. Coming up with inventive theme-based features are as enjoyable to us as some people coming up with many little .5% balancing nitpicks. I certainly try very hard not to belittle such extreme formula-based dismantling of a perfectly enjoyable mythology based game. Please try to do the same for others viewpoints of the game.
Gandalf Parker